#ifndef __CSTEROSHAPE_H__
#define __CSTEROSHAPE_H__

#include <iostream>

class CStereoShape
{
private:
    static int numberOfObject;

public:
    CStereoShape();
    ~CStereoShape();
    CStereoShape(const CStereoShape & a);
    CStereoShape & operator=(const CStereoShape & a);
    virtual double GetArea();
    virtual double GetVolume();
    virtual void Show();
    static int GetNumOfObject();   
};




#endif